﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Brain.Animation
{
    public class Anim_Vector3 : Animation<Vector3, Frame_Vector3>
    {
        public Anim_Vector3(GetGeneric<Vector3> get, SetGeneric<Vector3> set)
            : base(get, set)
        {
        }
    }
}
